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FDTD Note

1. Open FDTD Initial project is 3D project 2. Add Simulation Region Background index Geometry Mesh settings Boundary conditions z direction use PML x, y direction use Periodic if want to simulate tilt angle light sourse (like SA)  ** we must use Bloch ** 3. Add Structure Geometry Material index Rotations 4. Add Source General Plane wave angle, direction Geometry Wavelength 5. Add Monitor Refractive index Movie Refractive index 6. loop sweep